Over the last 18 months, with support from the Nominet Trust, we’ve been researching and developing the first version of …
Can video games use biofeedback to improve wellbeing?
We have partnered with Playlab London, Complete Coherence and 2CV to design and make a video game for young people that builds habits which increase their long term wellbeing …
Video games + behaviour change
Video games don’t normally get a good rap when it comes to the health of young people. Instinctively, replacing hours …
Young people, video games and good mental health
The chances are that if someone is going to develop a mental health disorder it will happen when they are a young person…
RSA Workshop: Designing ways to improve Everyday Wellbeing
Mental health is a major issue affecting the UK population. 25% of people in Britain will experience mental health problems every year…
Progress still battles prejudice when it comes to mental health
In April this year, as part of our three-year partnership with the Nominet Trust, we set out on 12 months of …